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The Sourcerer

by Kris Kowal.

Tue, 09 Aug 2005

Swilly the Pig

Ryan Paul and I have been working on Swil graphics.

  1. The original SWL logo
  2. Ryan Paul's excellent shaded version.
  3. A vector rendition.
  4. A simplified graphic.

I created [1] for SWL 2. I sketched the image on a 3x5 note card and scanned it. Dan Restuccio and I processed the image in Adobe Illustrator and produced a vectorized version and filled the cells with solid colors. This appears in the SWL 2 documentation.

Ryan Paul has been studying how to use Inkscape, a powerful graphics editor for Linux, to produce high-quality, cell-shaded images. His first attempt was on his personal, lambda-penguin logo. Ryan produced [2] with this technique, applying cell shading techniques to the cells of [1]. Ryan chose to use an obnoxious yellow for the tie to fabulous effect, IMHO.

Ryan and I collected comments on the new logo. A friend of his, used the theme to produce their first Inkscape image. Although his choice of color for the pig would "cause glaucoma at twenty paces", he did get a few things right that I didn't in my sketch. For one, he made the coffee cup look like a coffee cup. Mine turned out more like a gravy saucer. He also chose white for the cup and put spots on the tie, which Ryan Paul and I thoroughly approved of. The spots, in my imagination, are bubbles from the swill. Ryan Witt thought it would look better with glasses and a pocket protector, to go with his tie-clip. My coworker, Meshaal, suggested that it wasn't abstract or simplified enough to scale to icon size or be representative as a logo. Also, Trevor Bortins suggested that, since I pointed out that the swill cup is a Java parody, I should somehow work the "steam" motif in, since that's the most prominent feature of their mark.

I recreated the logo with vectors to produce [3]. In this version, I integrated the white cup, the glasses, the yellow tie, and spots. I think I might attempt to render "steam" in the tie next time.

Rendition [4] is for Meshaal. The pig is ridiculously iconified into a largely circular composition, between the pig and the cup. This rendition doesn't have the wide support of [3], but it has its adorable merits.

I also made icons.

SWL used a snout icon extracted from the first logo. I generalized the notion of the snout abstraction, since, so all of our icons bear the theme. [1] is the decided Swil 3 icon. [2] is the Moosh icon, already in use for the Moosh Firefox extension, /moosh. [4] is Ryan Paul's idea for the Moot icon. The yin yang motif conveys the sense of disperate people interacting to produce a cohesive whole. [5] and [6] were my original attempts to convey a "meeting" of cow snouts and a diff of a cow snout. We're running with the yin yang, but I'm still trying to find an idea for the icon that is less tenuous than these.

this entry was posted on Tue, 09 Aug 2005 at 21:06 in